Monday, October 15, 2012

I Wanna Mold Your Hand

The two most difficult parts of the human body to draw or sculpt are the head and the hands. Having completed the former entirely within 3DS Max, I proceeded to do the latter. Truth to tell, the tutorial that I followed does not show how to model hands per se, but it does show how to model gloves. Pictured here is the fruit of my labor. Without the wrinkles and other surface bumps that characterize real hands, the model that I created looks like it fell off a mannequin. Regardless, what’s important to me is to have a base mesh that I can texture later. This hand model that I produced is more than adequate for that purpose.

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