Thursday, October 25, 2012

My Main Man Max


I got pretty far with Michel Roger’s tutorial on making a human model in 3DS Max. Pictured here is my progress as of ten days ago. Unfortunately, Monsieur Roger did not explain how to make proper feet with toes. I’m sure I can figure that out on my own, but at this point, I realized that I need not go through all the trouble. There is a free and open source application called Make Human that allows you to configure human models to a variety of shapes, sizes, and ethnicities. With it, I can create a medium-res base mesh in minutes then adjust it in 3DS Max and ZBrush. From there, I can make clothes and accessories to suit whatever character I need.

My time spent in following the tutorial was not wasted, however. I learned a number of techniques that I have since applied to make other models. Even though Make Human is available for free, I highly recommend Monsieur Roger’s tutorial to anyone who wants to learn more about 3D modeling.

2 comments:

  1. Hey Frank,

    Great!
    I'm still following your old nwn2 critter tutorial, so that I know how to do it the hard way, but man, makehuman looks like it might be a godsend for my wife -- I'll tell her about it. Thanks.

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  2. Makehuman is a cool program, especially for modelers who use Blender. Enjoy.

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